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GET YOKED

GET YOKED

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GET YOKED
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GET YOKED is a physics-based brawler that focuses on fast-paced movement, strength upgrades, and chaotic one-on-one combat. Players must launch, swing, and slam their character using exaggerated muscle mechanics to dominate the arena and outmaneuver opponents.

Launch, Swing, Smash

The central mechanic in GET YOKED is body control. Players don’t walk in a traditional sense; instead, they use mouse or key inputs to hurl their character’s limbs around like a living wrecking ball. This creates unpredictable motion and requires constant adjustment to angle, momentum, and timing. The game challenges players to understand movement through physics, rather than directional control.

Once airborne, characters can latch onto structures, bounce off platforms, or charge straight into enemies for massive knockback. With no fixed trajectory, every match unfolds differently. Players must learn how to use the terrain to build velocity, dodge attacks, and land finishing blows using nothing but muscle and inertia.

Strength-Based Progression

GET YOKED includes an in-match power-up system that increases the size and power of your character. As you win rounds or complete specific objectives, your muscles grow—and so does your ability to cause destruction.

  • Grow stronger with each round by collecting energy spheres or slamming enemies into hazards.
  • Unlock muscle mutations that change how your character behaves mid-air.
  • Customize your strength curve to match your preferred strategy—speed or raw power.
  • Outscale your opponent both visually and mechanically in every duel.

This scaling mechanic adds urgency. A small early lead can snowball into domination if not countered quickly, making strategic aggression vital.

Mastering Chaos in Every Match

Each battle in GET YOKED includes unpredictable elements, such as moving platforms, collapsing structures, and environmental hazards. Victory comes from:

  1. Mastering movement through muscle memory—knowing how and when to launch yourself.
  2. Controlling mid-air collisions to knock enemies out of bounds.
  3. Building strength without overextending—size can be a weakness if you lose mobility.

The game balances comedy with competition. It’s equally fun for casual matches and serious duels. Each round becomes a physics-driven puzzle where timing, weight, and spacing determine the outcome.

GET YOKED transforms brute strength into a creative weapon. It rewards players who experiment, adapt, and find new ways to dominate the arena with nothing but muscle and momentum.